<Spell Name="Heal">
  <school>conjuration</school>
  <subschool>healing</subschool>
  <descriptor>
  </descriptor>
  <spell_level>cleric oracle 6, druid 7, alchemist 6, witch 7, inquisitor 6</spell_level>
  <casting_time>1 standard action</casting_time>
  <components>V, S</components>
  <costly_components>0</costly_components>
  <range>touch</range>
  <area>
  </area>
  <effect>
  </effect>
  <targets>creature touched</targets>
  <duration>instantaneous</duration>
  <dismissible>0</dismissible>
  <shapeable>0</shapeable>
  <saving_throw>Will negates (harmless)</saving_throw>
  <spell_resistence>yes (harmless)</spell_resistence>
  <description>Heal enables you to channel positive energy into a creature to wipe away injury and afflictions. It immediately ends any and all of the following adverse conditions affecting the target  ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned. It also cures 10 hit points of damage per level of the caster, to a maximum of 150 points at 15th level. Heal does not remove negative levels or restore permanently drained ability score points. If used against an undead creature, heal instead acts like harm.</description>
  <source>PFRPG Core</source>
  <full_text> &lt;link rel=  stylesheet  href=  PF.css  &gt;&lt;div class=  heading  &gt;&lt;p class=  alignleft  &gt;Heal&lt; p&gt;&lt;div style=  clear  both  &gt;&lt; div&gt;&lt; div&gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;School &lt; b&gt;conjuration (healing) &lt;b&gt;Level &lt; b&gt;cleric oracle 6, druid 7, alchemist 6, witch 7, inquisitor 6&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;CASTING&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Casting Time &lt; b&gt;1 standard action&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Components &lt; b&gt;V, S&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;EFFECT&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Range &lt; b&gt;touch&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Targets &lt; b&gt;creature touched&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Duration &lt; b&gt;instantaneous&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Saving Throw &lt; b&gt;Will negates (harmless) &lt;b&gt;Spell Resistance &lt; b&gt;yes (harmless)&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;DESCRIPTION&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h4&gt;&lt;p&gt;&lt;i&gt;Heal&lt; i&gt; enables you to channel positive energy into a creature to wipe away injury and afflictions. It immediately ends any and all of the following adverse conditions affecting the target  ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned. It also cures 10 hit points of damage per level of the caster, to a maximum of 150 points at 15th level.&lt; p&gt;&lt;p&gt;&lt;i&gt;Heal&lt; i&gt; does not remove negative levels or restore permanently drained ability score points.&lt; p&gt;&lt;p&gt;If used against an undead creature, &lt;i&gt;heal&lt; i&gt; instead acts like &lt;i&gt;harm&lt; i&gt;.&lt; p&gt;&lt; h4&gt;&lt;h5&gt;&lt;b&gt;Mythic  &lt; b&gt;The damage cured increases to 15 points of damage per caster level (maximum 225 points).&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Augmented&lt; b&gt;  If you expend two uses of mythic power, the spell also acts as restoration.&lt; h5&gt;&lt; div&gt; </full_text>
  <verbal>1</verbal>
  <somatic>1</somatic>
  <material>0</material>
  <focus>0</focus>
  <divine_focus>0</divine_focus>
  <sor>NULL</sor>
  <wiz>NULL</wiz>
  <cleric>6</cleric>
  <druid>7</druid>
  <ranger>NULL</ranger>
  <bard>NULL</bard>
  <paladin>NULL</paladin>
  <alchemist>6</alchemist>
  <summoner>NULL</summoner>
  <witch>7</witch>
  <inquisitor>6</inquisitor>
  <oracle>6</oracle>
  <antipaladin>NULL</antipaladin>
  <magus>NULL</magus>
  <adept>5</adept>
  <deity>
  </deity>
  <SLA_Level>6</SLA_Level>
  <domain>Healing</domain>
  <short_description>Cures 10 points level damage, all diseases and mental conditions.</short_description>
  <acid>0</acid>
  <air>0</air>
  <chaotic>0</chaotic>
  <cold>0</cold>
  <curse>0</curse>
  <darkness>0</darkness>
  <death>0</death>
  <disease>0</disease>
  <earth>0</earth>
  <electricity>0</electricity>
  <emotion>0</emotion>
  <evil>0</evil>
  <fear>0</fear>
  <fire>0</fire>
  <force>0</force>
  <good>0</good>
  <language_dependent>0</language_dependent>
  <lawful>0</lawful>
  <light>0</light>
  <mind_affecting>0</mind_affecting>
  <pain>0</pain>
  <poison>0</poison>
  <shadow>0</shadow>
  <sonic>0</sonic>
  <water>0</water>
  <linktext> http   www.d20pfsrd.com magic all-spells h heal  Heal </linktext>
  <id>257</id>
  <material_costs>NULL</material_costs>
  <bloodline>
  </bloodline>
  <patron>
  </patron>
  <mythic_text>The damage cured increases to 15 points of damage per caster level (maximum 225 points).</mythic_text>
  <augmented>Augmented  If you expend two uses of mythic power, the spell also acts as restoration.</augmented>
  <mythic>1</mythic>
</Spell>